Tomb of Sargeras: A Peep into Wailing Halls

tomb-desolate-host-wing-2

Naturally what I did yesterday was a testing run in the new wing by Micromantica, doubled today by yet another caster – Faerella the Warlock.

The next wing consists of 3 bosses: Demonic inquisition, Sisters of the Moon and The Desolate Host.

In this wing I start to understand the whining about logistics – it really is tricky. But not so much on your second run.

Demonic Inquisition is a pair of fellow dudes who argue about whether flesh or soul is a subject of torment. I liked these bosses very much. Their looks design is awesome, and torture mechanics are totally comprehensible: just stop hitting them during a specific spell, is all. Neither of my tries brought me to the second room. Well, Faerella got this debuff by the very end, but bosses were supposed to die in 10 seconds (which they did), so I didn’t see any reason to try and see the other room.

After that we fight the same infernals in Goroth room – I hate when we have to kill the same trash in different wings – and then we descend to Elven rooms. Few packs of trash – really not annoying, well done, Blizzard, and we reach Sisters of the Moon boss.

I didn’t even notice how we killed them. First of all, I liked the wrestling-type boss change: when you deal with one and the same health bar, and they just give each other high five and change one by one as you do so. Really cool (and Elisande-type replenishing health bar, thrice – is not). The moon mechanics is probably the easiest movement requirement during a boss fight. You may go to the other floor color if you feel so, or you may do nothing and still be good, because the needed color will reach you anyways. So it’s just stepping out of a rare bad and nuking an add owl. Piece of cake.

Then comes The Desolate Host fight. Micromantica spent the whole encounter dead. She knew someone should go to the spirit realm, so she did. Something killed her immediately far away from any boss, and she never learnt what. Apparently not many guys, like myself, knew the encounter, because there was only one healer among very few people in spirit realm, and she had some tough times. Anyways, the boss went down. On my next try Faerella stayed in corporeal realm, but the group was better, so it split in two without any discussions. The boss just died, no troubles at all.

Is it because people already got some loot in previous weeks, but the wing seems very simple compared to the first one. The encounters are fun enough, and I won’t feel tedious when re-running them for loot. Second wing’s cool.

Gates of Hell Tanking – Nailed

One day before opening of the second wing, I’ve decided to try tanking the first one.

Besides the perfect timing, Melaris is closing in 52 on her tanking weapon, and she also had a quest and no first wing runs yet. So I decided to give it a go.

It went surprisingly smooth. Our second tank, a dwarf paladin, didn’t have a clue about what’s going on, so I pulled it off almost alone.

Trash mobs – no trouble at all. Took them out pack by pack, so we were fine.

Goroth – I was the only tank. Even with melted armor I just used my cooldowns, and all was fine. A pair of jumps was handy to relocate myself behind the pillars and back, so the boss positioning was executed by textbook.

Har’jatan – the second tank obviously died, because he didn’t turn the boss to raid bulk. So I pulled it off almost alone. Positioning was not that perfect, I held the beast in puddles very often, so it was not too convenient for melee dps.

Sassz’ine – nailed it, and almost alone again. As for void zones, I only got trapped by jellyfish once, but it was the only fail. I whispered to the second tank before the encounter to aggro from me at debuffs, but it didn’t work too well. He succeeded to perform this once, so I had to survive the whole debuff periods on my own cooldowns. A tough fight, yet I weren’t on the verge of dying.

For loot, I’ve got a cape, tier gloves, and a trinket. A decent drop.

Melaris-Gates-of-Hell-Tidestone

I’m eager to try tanking with other specs, although demon hunter is so great with AoE aggroing which is basically built in rotation. Could be harder with other classes.

So, all roles for the first wing tried and succeeded. Bring us the next wing! :)

Tomb of Sargeras: A Peep into The Gates of Hell

Tomb-of-Sargeras-The-Gates-of-Hell-Sasszine

Although finishing EN/TN raid tiers is still my raiding priority these days, I’m also starting to explore the new raid.

I’ve completed three runs by now. Aurinko the Priest got a healer’s trinket, Backston the Hunter got her tier wrists, and Paitsu the Monk who went as a healer got gauntlets and legguards from her tier – and without extra coin rolls.

I liked the lore very much. Probably my most favorite theme in every game, cartoon or movie is assembling something big out of parts. I’m a fan of Elements or other concepts alike. So no wonder that the whole thing of Pillars of Creation is my thing 100%.

In every wing we will be putting the Pillars in their slots – and before we assembled them. By the way, it must be checked if they are removed from storage in Dalaran after you get the raid achievement :) Would be awesome.

The first wing is water-themed, and naga are bound here perfectly.

  • First, the Tidestone is the element of water.
  • Second, the naga have nothing to do with Legion, but they continue their story arc from Azsuna and the following dungeon. Their arrival is quite logical, as they wait us here – a perfect deduction from their side to get a Tidestone. Of course they can’t retrieve it from Dalaran! It also explains the naga arrival near the Tomb in Broken Shore, although those on surface are a corrupted kind. I don’t think that Azshara would greet her soldiers back demon-corrupted – she has bonds with the Old Gods, who are the ultimate nemesis of the Legion and vice versa. Maybe those ones in the surface were left as a supporting base camp, and the main forces went into the Tomb? So the bored soldiers got corrupted :) If Sassz’ine retrieved the Tidestone successfully, I guess she wiould beat all the shit out of the renegades then.
  • Third, it’s a direct link to the flooded, naga-filled tube we were passing through in the original Tomb of Sargeras in Frozen Throne expansion for Warcraft 3. Remember?

Tomb-of-Sargeras-Warcraft-3-Frozen-Throne

I conclude that the room in Warcraft 3, where we learned about that naga were elves once, is the same room where we fight the naga lady Sassz’ine. On my next trip there I’ll run around after the raid ends – for exploring and matching both maps in my mind.

The raid design is beautiful – I don’t even mind the darkness. Since Warcraft 3, the levels above water were cleared of seaweed and everything.

Goroth is a fun encounter. He is relying on AoE attacks, and following the mechanics is easy and comprehensible.

Harjatan. I’m not a fan of the fight, it’s basically his thick skin to address and some adds to be switched to.

Sassz’ine is cool. There’s lots of stuff to do, the field is tight enough to make avoiding multiple void zones an interesting problem. The only thing that I don’t understand is ink clouds. I know how to get this debuff by stepping in violet pools, but I’m completely unaware of where to carry it and at which moments.

In general the raid encounters design somewhat elusively reminds me of old arcade games, like it was the case with Blackrock Foundry. It’s like the best things were borrowed from them, but not a single annoying one. If the other bosses and wings will be as interesting, it’s gonna be my favorite raid in Legion.

Everything’s good with The Gates of Hell. Well, maybe except a wing name :) Tomb is not exactly hell, and naga wing is about Tidestone and water, not about Legion troops guarding the entrance.

Plans and Tomb of Sargeras Schedule

So, the Tomb of Sargeras raid schedule is up!

Tomb-of-Sargers-bosses

  • June 20 – Normal and Heroic
  • June 27 – Mythic and LFR Wing 1: Gates of Hell (Goroth, Demonic Inquisition, Harjartan)
  • July 11 – LFR Wing 2: Wailing Halls (Mistress Sass’zine, Sisters of the Moon, Desolate Host)
  • July 25 – LFR Wing 3: Chamber of the Avatar (Maiden of Vigilance, Avatar of Sargeras)
  • August 8 – LFR Wing 4: Deceiver’s Fall (Kil’Jaeden)

My personal thoughts:

  • Of course I am interested in Raid Finder only.
  • This means that I will see Kil’Jaeden in August. But I’m somehow not anticipating it with eager – like Archimonde or Gul’dan. I know all his story of course, but he somehow doesn’t feel like a guy we want to kill (although we need to). You really need to grow a big bad before you set him as a raid boss. Kil’Jaeden now feels… like a technical foe, like the Legion mobs in Broken Shore. He sits in the farthest corner in Tomb of Sargeras and does nothing. He’s not present as a nemesis in Broken Shore – well, at least he could comment something during invasions and questing. He’s not seen as a threat now.
  • This also means that I have almost a full month to clear up the Legionfall campaign for all toons, and get my class mounts
  • In a week every reputation for every toon will be Exalted, and I will enter a relaxed mode of four emissaries per day to earn the faction mounts (which is not tiresome at all and very fun)
  • Relaxed mode means that I will have time for Chromie scenarios and maybe earning invasion mogs
  • Other raid mogs as well, current and old

In other words, Summer is rolling out to be a major lull time despite the new raid. I would clear all the loose ends.

The next step of Legionfall campaign is completing 3 missions for Broken Shore in your Order Hall. It seems bugged, because I’ve completed an ordinary and and elite mission, and I’m still at 0/3. My best guess is that only elite missions count, and the ones you start AFTER taking the quest. As long as elite missions take 3 days for the followers to complete, it needs to be checked yet.

I see the light in the end of the tunnel :)