Trivia: Argus Campaign

Revising my Argus campaign progress as the 4th week on Argus hits us.

Alors,

Argus

Legend

  • Violet – Exalted & counting
  • Blue – Revered
  • Green – Honored
  • Orange – Friendly
  • VJ, DW, FR, NF, AL, AR – Valarjar, Dreamweavers, Farondis, Nightfallen, Army of Light, Argussian Reach
  • Tomb – creatures to kill for completing LFR mogging set
  • Vc – Vindicaar, completing the quest for the last vessel perk
  • Or – completing a small quest for Orunaar to unlock the missions for follower gear

Paragon Reputations

I resumed doing the emissary quests. 3 tries yesterday and today – no luck.

Argus Reputations

Obviously Micromantica is a flagship, already at Revered with the Army of Light and halfway to Revered with Argussian Reach.

I’m not doing every Argus quest or emissary on my alts. I have at least half a year to do that, so I don’t even bother :) Grab a toon you’d like to play, do some quests for fun, empower yourself and advance in gear, AP, reputations, be happy :)

All in all Argus world quests seem like a huge improvement over Broken Shore. Most notably, they are 60% kill an elite – and that’s what players like to do. Moreover, it drives you towards the elite killing achievements. Me likey.

Dungeon

The dungeon is enjoyable. Not very long – although I hate the amounts of thrash after the first boss. Killing naaru is mere pleasure – I mean, the encounter is the simplest.

I got lots of transmog upon completing the quest, and I don’t think I’m gonna scrap the rest. A single run per toon is quite enough. The rest could be left for the next expansion. Anyways, I don’t like these light-infused mogging sets, brown and yellow. Capes maybe :)

Argus Progress

I’ve driven my toons through almost every questline up to and through completing the new dungeon.

What I have left considering quests is completing the small Vindicaar quest chain to open the last (fourth) vessel perk.

Upon completing the major quests my toons got from 890 ilvl to roughly 910. With collecting the veiled argunite, they’re gonna reach 915-920 very soon, and I guess it’s more than enough for Antorus raid.

I’m carefully doing every weekly world boss invasion – I don’t wanna miss any on my way to the achievement.

Tomb Transmog

I did the boss runs on Melaris and Anibell,  and Melaris won herself shoulders. Now it’s just Har’jatan boots for her and shoulders for Anibell left.

The others should get their gear from trash mobs – I think it’s gonna be leisure runs in my free time. The best chances are: wings 1 and 2 until the last boss, trash before the Maiden and trash before Kil’Jaeden. It’s cool that bosses would pop now, and you don’t even have to struggle the last ones, so it’s a proper farm.

Summary

Sandbox it is :) And a cool one. I think I like it more than Tanaan or Thunder Isle.

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Trivia: Slow Down

It’s Monday, and it’s time to revise my week.

As for reputations, the progress rolls as it should:

May 22

Reputation-List-May22

May 29

rep-29-may

I’ve decided I slow down now. Every day I’ll be doing only those emissaries and those toons which are not Exalted yet. When I’m there, I’ll assign the “mount teams” to factions, and it’s gonna be only 4 emissaries per day – basically an hour of gameplay which is quite sensible for chasing the mounts.

I need to take a break from world quests, although it’s still fun to do them. If I had only a pair of toons, I’d never even think about being exhausted. With twelve – and a race to Exalted – it was a bit tough. Although the end is nigh. This week I”ll be there- and then I’m entering the relaxed mode, ready for running and re-running raids for transmog and Broken Shore questing.

Broken Shore

Meanwhile my toons went to the long-delayed Sentinax farm for badges quest. And it suddenly appeared to be quite fun and fast, even for those like warlock, rogue, shaman or druid girls. The step is over now, and I’m glad the further ones are soloed.

For Micromantica the-lore-flagship who does every quest upon arrival, there’s two weeks and two steps left. It means that the new raid is coming at us in the middle of June, and also class mounts. So I need to be ready for this with every toon considering Broken Shore major questline.

Artifact Weapons

weapons-29-may

Just this sheet, nothing else.

My politics towards AK and AP are:

  1. I’m glad that I need only 40 AK now, not 50 – because I will stop worrying about them 10 orders earlier.
  2. My cap will be trait 52. Then I will just invest in other specs – even the ones that I don’t play. I did that previously – when the cap was basically 35, and it worked well. I could do the lore quests for every spec when the new traits in 7.2. were opened. And the traits were bounced back to 35 for everyone, and a small AP amount refunded.
  3. I don’t even think about grinding AP. What for? It comes naturally, and my main spec weapons are more than ready for LFRs. Let’s leave some room for their improvement :)

Many Little Things We Do: Trivia

Weekly reputation bonus was nailed during the weekend: each of my toons did 20 quests – and all via emissaries. 5k resource rewards went for order hall upgrades.

Now I can chill out again. I continue the emissary runs, but in a relaxed mode.

Melaris waiting for respawn of Isel the Hammer: “I’m just a fly on the wall” 

Melaris-Fly

Dungeon Experience

I went for a tourist trip in Court of Stars. The PuG was awful. We kicked a healer because he was afk during the first 5 minutes of a dungeon, so we decided we find another.

There comes a pally who is in tank spec, and he would be a second tank till the end of the dungeon. He claims that he can perfectly heal in tanking spec, but he can’t. I’m healing myself through conjured cakes in the breaks, and survive only by Ice Barrier and Ice Block. He doesn’t even bother to heal the mage: I was on a brink of death for 30 seconds.

Yes, he was also the type that squeezes first through a 2-inch aggro-free area, and then blames the others when wandering mobs attack the group.

I really need to stick with my leveling dungeons strategy: if the group cannot kick an asshole, quit myself and do it firmly, no matter how far we’ve traveled into an instance.

Suramar Catacombs went smooth. There was a bear tank which just ran and did his job on the way. You can’t imagine how cool it is. He doesn’t try to squeeze himself into narrow parts. If we could jump and avoid killing the whole room, we do it. But if we must pass a corridor, there won’t be squeezing around the corners. He just aggroes the packs, and we do our job. And bosses popped like rotten tomatoes. This was probably the best run ever.

I’ve queued to Karazhan too, but it was my bad. I was called to enter the dungeon when I was riding a manasaber during the world quest. When I took the last mana spot, I accepted the invitation, and something went wrong. I got teleported into a Karazhan library room or something, there was no one around, and there were mobs on both sides which means the group mates haven’t been here yet. The mana worms killed me, although I took few with me. When I rezzed, I got into some ruined staircase (probably the beginning of the dungeon), and after a small run over a balcony I saw the guys starting an opera event. There was no way I could reach them in time or even search for the right way, so I quit. Until next time.

LFR

NOT running raids disturbs me a bit. I seriously need to brace myself and go for mogging slots. Due to my reputation runs I’ve abandoned every raiding activity for several weeks already. Not cool.

Exploration

I devoted some time to exploration achievements: there was a hunt for rares and a hunt for treasure chests. So far it’s Stormheim rares, Val’sharah rares and chests, and Azsuna chests. More work to do :)

I like how this exploration takes you to different unusual places. Just take a look at the gorgeous corrupted underwater in Val’sharah:

Micromantica-Emerald-Nightmare-Roots

Anyways, it’s very fun, and it’s much more exciting to do with wings – that’s why I’ve put the achievements aside before I got my flights :)

Patch 7.2. Expectations, Rep Grind and The Nighthold

Patch 7.2. will presumably dawn on us very-very soon, and here are the signs:

  • PvP season comes to an end. I know nothing about PvP, but a season end usually indicates new patch.
  • Blizzard posted big previews of the new dungeon and the new activities on the Broken Shore
  • Finally, all my alts got a quest for some Broken Shore follower mission, and 3 or 4 more were available after I did it.

Granted that PvP season lasts for at least two weeks more, I foretell the patch coming at the beginning – middle of April.

This gives my alts some time to run more raids for gear up and transmog and come as close to finishing the current reputations as possible. Although it still won’t be enough.

I’m totally eager to see the new lore and the new activities, but the content is very hasty nowadays.

Reputation Grind

Well, in Legion it’s not exactly a grind. Enjoyable and fast 4-world-quest streaks for emissaries provide lots of useful stuff, and by choice. You don’t have to run the quests you don’t like: you can always wait for easier ones for three days.

My toons are good with Nightfallen, and Micromantica is good with every faction, so it’s a relief too. Still I have work to do:

Reputation-chart
The number color codes are:

  • Orange – Friendly
  • Green – Honored
  • Blue – Revered
  • Violet – Exalted and Good

Italic (cursive) is current emissary to complete. For example: Anibell smashed the brains out of dangerous creatures in the morning, so her Wardens number is in normal font.

Alt Management!!

The Nighthold

Mayluna ran the full LFR yesterday, and she got the tier chest along with several items.

Is it me, or the loot has a pattern? I’ve noticed that on your very first LFR run in certain raid you would get mostly rings and trinkets and necks. On your second and third run you have increased drop chance for capes and belts. Since the third run the tier slots start to get covered.

I’m not sure if it’s true, but I’ve noticed this pattern since Draenor.

Melaris and Her Tattoos

I mogged the chest to expose all the intricate Illidari tattoo designs…

Melaris-Designs

Blizzard artists didn’t draw all those tattoos to be covered under gear, did they?

One Day at a Time

(c) Thalyssra

It’s pretty amusing how sometimes you should listen to what the NPCs tell you. Remember how in Pandaria people told you to: “Relax. Enjoy”? That was the secret to love the continent and expansion.

Thalyssra’s “One day at a time” catchphrase is your reputation guideline to Nightfallen and Legion factions in whole. If you think that you should reach Exalted in one big effort, you’re wrong. Because you see those 50-75 rep rewards and surrender yourself to dismay.

Still, if you focus yourself on this specific goal of reputation, it’s done very quickly. The whole daily batch of 6-7 Suramar quests will take you 30-40 minutes per toon at max, and you will be up by 1000 reputation. Add those Kirin Tor and Nightfallen emissaries with 750 and 1500 rewards, and you’ll be there.

Don’t try to squeeze more than these 7 simple daily quests in one day – make your reputations game a relaxed game. Ignore the goddamn withered scenario. One day at a time.

My toons are starting to hit the ceiling of Nightfallen Exalted these days. It’s a week’s worth until going into the world of massive AP income of the Insurrection questline. And then we’ll be done with Suramar.  This journey comes to an end.

list

I’ve added a Valar’jar column – the four champions would hunt for cloth, leather, mail and plate armor kits within Trials of Valor. No need to charge all of my toons for the same Odyn’s quests – as we’re prepared for and running The Nighthold already. Still there will be Emerald Nightmare runs for the same mogging goals, and I guess the more runs the better here.

One day at a time :) Don’t get exhausted. Don’t rush. You’ll be there.

Winter Holidays in WoW

It was quite a week :)

As you probably know, the winter holidays in Russia normally last 8-10 days. We have New Year celebration which is arguably the most important holiday in the year (with families, parties, presents, Santa and all), and a calm spiritual orthodox Christmas on 7th which is a national holiday too. If you throw in floating weekends, you’d never bother to insert any workdays in between if you were government. So we always have this long streak of work-free days.

Me & my wife normally use this time of the year for travelling, but as long as we’ve already planned our vacations in February, we suddenly got a big holiday at home. Due to very cold weather, we were circling between series and movies, reading, eating, playing with our cats, and – in my case – WoW. Quite a perfect vacation!

Suramar

Being in the world of Azeroth on this holiday has reminded me of a leveling process for my alts: only this time it was Suramar questlines. The big important thing was moving my toons through the available parts of Good Suramaritan campaign. The last 2 chapters open respectively at 7k and 20k revered, but everything else could be completed – and for enormous AP rewards.

This I did. Now I know all the routes. I can run any of the questlines with my eyes closed, plan side questlines and world quests to be completed on the way, open the portals and enhance my ancient mana pool. I can say I’ve mastered Suramar.

The ultimate Blizzard fail here is Jandvik’s Jarl of course. It’s a perfect example of how you DON’T design questlines. Everything is wrong with it. It’s long, tedious, it’s grind, grind, grind, it’s underwater or caves, it’s swarms of extra mobs on your way or coming from behind, it has no flight path or safe road to the place, it’s located at the end of the world. And it’s not even a single bit related to Suramar itself considering lore. I mean, why the hell did they even put it here as a part of campaign? I hated replaying the questline every single time even if my last toons could do it in 25 minutes or so.

I liked the main Suramar storyline though. The whole rebel/revolution business, and the story is very fun. I also like how Blizzard incorporated the experience of Krasarang in use – opening the new chapters and phasing along with reputation. The strategic design of Suramar is awesome, and visuals are cool too. Some of the questlines are not pleasant to play through – I mean the politics part where you have to run 6 times through the swarms of detector guys. Every time – even if you perfectly know how and where to move at full speed, mounted- it’s a gamble whether you’ll be discovered and dead or not. I don’t like that kind of a thrill. My absolute favorite Suramar part would be vineyards, it’s awesome in every aspect. The quests, the narration, the emotional swings, the motivation.

Naturally I jump at a Nightfallen emissary questing like a hungry tiger, driving all my toons through it. It’s a great chunk of reputation: suddenly you find them alts with a big rep progress made. Previous time they were at 100-3000 revered, and suddenly they are at 4000-7000.

It’s a shame that only Suramar rebel questlines award you reputation: the auxiliary night elves, vrykul or slaying demons with an illidari are not. But those serve as a great help. Not only they also grant you much artifact power, but the final reward is a big ancient mana piece – along with mana you get while doing them, it’s quite enough for the main storyline submissions of 800, then 1200.

Artifact Knowledge

This is high time when my alts begin to finish their artifact research. My mage Micromantica (obviously), rogue Hexen and warrior Bons crossed the finish line, and have their full research done. The others are almost there – at least at 22 some of them. In two weeks all my alts will be good and having  the artifact power flowing like it should.

Or should it? Once you’ve opened your 34 traits, there’s a Paragon one. Each paragon level will grow in artifact power you need, but researches just stopped – so the gap and effort will grow. I don’t think it’s a nice design: you’d be crawling for paragon traits at a 1-5% speed. Also I’m not sure what will happen when Blizzard introduces the promised 4th level for traits. Does it mean we will struggle for them even more?

Artifacts

I’m also closing in with artifact traits. Micromantica was the first to get her Paragon trait, and the others range between 31-34 traits. Suramar was really a bliss, and I’m not even at the final chapters which will throw in 500k AP items per quest.

I also discovered a new fun for me: the off spec artifacts. Some of them – like healer ones – are never meant  to be played by me, but I still want to open all the traits for them eventually – till 35. I don’t really want to play any mage specs except Frost, no priest specs except an obvious Shadow, demon hunter and paladin are bound to stay with dps.

Yet for some classes there are actually the specs I WANT to play. So I invested artifact power income into upgrading the weapons. I’ve invested into Doomhammer for Schlitzchen because I want the shaman to be ready for both melee and ranged playing styles. I’ve invested into Scythe of Elune – it’s the same story for Mayluna, because I should be able to nuke the bosses with star fire from afar if I feel so, or sneak and rip the mobs while questing with Fangs of Ashamane.

Then there are tank issues. Bons the Warrior and Paitsu the Monk are my tanks, but often I don’t feel like tanking a group content even if I need to go there. So it’s investment into Fury and Windwalker specs respectively for this type of situations (and I enjoy these ones cause I played them since the beginning). Vice versa, Mindebad the Death Knight has always been Frost, and while I’m playing it no matter what, I’m investing into Blood’s Maw of the Damned to crack the most tough elites in the field solo.

Then there are situations when artifact investment doesn’t depend on gameplay utility: the specs are just fun to switch! It concerns Hexen the Rogue (my favorite Assassination/newly discovered amazing Subtlety), Lizgun the Hunter (an ultimate Survival/lazy Marksmanship), and Microfury the Warlock (nuking Destruction/mischievous Affliction).

Will it be long? As we know it – it’s not. For all the mentioned off-specs, I’m already at 26-30 traits. Thanks, Artifact Knowledge!

Conclusion

The important thing is that I’m finally entering a routinely lull now – which is good. The goals with big effort are completed. The gameplay will look extremely simple and enjoyable: log in with a toon you feel like, queue up for LFR (we need many mogging to acquire), do Suramar world quests while in queue. There’s absolutely no rush for me now. Nighthold opens in a week, and LFR – in two weeks. My toons are totally ready with their ilvl, so it’s just a casual rep grind for whichever alt I feel like playing.

Go Besties With Tillers!

Sadly, it seems I never make it until WoD release – getting enough gear from SoO LFRs. But still Mayluna, Chitsuro, Zindari and Rottenshield are frantically raiding Throne of Thunder to get to SoO anyways – it’s just trying to bite the last piece of party before it ends.

And while they’re waiting in queue for LFRs, they are of course busy with farm and Tillers’ quests.

I decided for myself that the farm for each of my characters must be left behind as a summer cottage where I could return if tired from Draenor harsh battles. And that means that I must upgrade it as much is possible throughout the month left. And that means becoming best friends with Halfhill farmers.

I defined a MUST-DO farmer reputation that I need by all means. They are:

1. Gina Mudclaw. Having mailbox at your farm is one of the most cool features, because I hate those small flights to tavern and back.

2. Tina Mudclaw. She’s a rare guest at Halfhill, but it’s crucial to become besties with her, because she turns your farmhouse into a living place – chasing out the insects and adding cozy furniture.

So, today’s rep chart goes as follows:

rep chart

So, today’s evening I’m cooking food for all of them until they are fed up to exalted. Feeding really helps with leveling, you know.

P.S. It’s funny how by even this reputation chart you see which of my toons are most developed and which of them is my main ))))