Class Mounts: Death Knight

*Spoiler alert: the post is Mindebad’s diary, so if you plan to see death knight mount story in game with your own eyes, you may want to skip it.

Mindebad – Death Knight

You are sent to the top of Acherus for a conference call with the Lich King.

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Bolvar informs you that he spotted a strange activity in the north of Icecrown. Well, he dreamed of it. The undead are running into the sea:

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Apparently it’s a big drake’s bones, and we need to learn what it is and how to use it in our favor.

So we set off to Wyrmrest Temple, and interrogate the dragons. Naturally all the dragons say is “Feck off!”, because they don’t want to help the undead knights and Bolvar. They leave us no choice, and we go to Ruby Sanctum for clues… and slaughter.

Of course we need to slay the guards, but we don’t have to kill all of them… unless we want an achievement. Normally you could finish all the task in 2 minutes and little blood, but of course you run around and slay everything on the ground and in the sky for 20 minutes. Every last dragon in the area, whelps, adults and big lizards. There’s nothing too awful a player wouldn’t do for a hidden achievement:

Death-Knight-Achievement

Last one.

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Blizzard thought they went too far, so this achievement is removed with 7.2.5. patch and from the records as well. We’re heartless undead, but we’re also heroes, right?..

Anyways, we obtain the clues, and it leads us to the same place in Icecrown where we’ve just been. I mean, couldn’t we guess that before?

Also this slaughter means nothing to red dragons, business is business, so I can still use a taxi :) Heh-heh. But why the dragon is so happy?

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So, we arrive to the north again, and there’s a secret island. We walk through blizzards and ice fields, slaying disturbed undead on the way.

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Btw, you can’t eat, your supplies are frozen. So you’re supposed to heal yourself with self-healing strike. Not that I need it anyway, the mobs don’t hit very hard. And it’s also in my rotation.

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Then you come to the remnants of the dragon, swarming with undead. They feast on its blood and magic, so we kill them to drain all the dragon power into oursellves.

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Yay, everything’s dead and the blood is ours. So, the questline is basically a grind which feels fitting, because we’re killing machines. And we can do ritual now:

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The ritual is spectacular:

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Really, it’s the most stunning cinematic among all class mounts, and I’ve seen all of them:

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It’s alive!

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Erh… Toby? Who’s a good boy?

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It will do.

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The drake is one of the few multicolored mounts since the beginning:

Frost

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Blood

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Unholy

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It has a cool coffin on its back (to sleep in) and a throne of skulls for a saddle.

The only problem is the classic dragon mount problem: their flight feels like crawling. Very slow. So, apart from the cool design, the mount is no use except for parades. Not for the field.

But I love its looks :)

You may read another mount stories for all classes: 

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I Bathe in Blood

Mindebad

My previously unplayed spec mastering continues, and the recent acquisition is Blood spec of Death Knights.

It’s interesting how Death Knights never work for me on the first try. It required five DK characters to start a proper Death Knight toon until I got the idea and reveled in Frost.

Mastering Unholy a month ago was easy though – after a single LFR wing I’m as effective and confident as Frost, although I still don’t like pets.

Now, Blood.

Blood was a disaster with me whenever I tried it. People claimed that a DK tank should survive by itself in group content and even without healers. People post videos of DKs running current content raids SOLO.

What really happened: I was dying even to not-so-hard elite mobs in Legion. So when other of my tanks wouldn’t even sweat or suffer more than 5% health bar chips, DK would… die and die again. So I had to kill those hard mobs in Frost eventually.

It was a hard nut to crack, and a challenge. It intrigued me and itched my nerves, so I’ve rolled up my sleeves… and learned to play it.

The secret was easy. Other tanks have distinction between offensive and defensive abilities. I even assign the offense into 1-5 keys, and defense goes into mouse-clickable bar located over bags and game menus. With DK, it’s not.

It’s blended.

The core defensive abilities of DK are also offensive, so what I needed to learn is to HOLD myself from pressing the attack keys on cooldown like I do with other tanks. This small management did the trick: my dear brutal Mindebad is unbreakable like she should.

I have no urge to run group content as a tank for the time being, but the utility of cracking the hardest WQ boss solo is now available to the undead Gnome as well.

Woo-hoo!

P.S. The artifact weapon is one of my most favorite.

Big Draenei Swap: Shaman Off, Death Knight On

melaris

Not at all satisfied with Elemental Shaman playing style – it’s mostly sky lightning which is ridiculous *plink*, I decided to delete Klaari at her 26 lv and try playing Death Knight again.

I have started like 4 Death Knights before, and experience was not satisfactory. This time it rolls more or less smoothly.

The obvious choice is Frost spec. I like Ice and Snow, I don’t like pets which are obligatory with Unholy, and I don’t tank so no Blood. Can’t yet grip the rotation: all the guides in the internet talk of abilities I don’t have yet. So I mostly faceroll now and somehow this does a trick :=) Death Knight feels deadly and fast. Grace of swaying a zweihander easily beats the arms warrior, and it gives so much more swordplay than retribution pally who stops here and there to cast light.

As of now I got 2 ideas of managing my fight:

  • First, you apply the 2 diseases like an affliction warlock
  • Second, you AoE and spread them to the mob pack with some blood splutter ability like an enhancement shaman

Then you just hit alll the other buttons available and everyone dies (not you).

My Draenei inherited Blacksmithing and Mining from the passed Shaman, cause I need these for my Alliance team. Frankly, it suits a DK more than to a Shaman.

We’re 59 now and I think I will dungeon through all the content before Draenor.

What else? Oh, the new starlet’s name.

MELARIS.