Grinding Lull

Warframe

Warframe deployed!

In the morning I’ve scraped cash throughout my eight Alliance toons, and we’ve bought ourselves the warframe mount. Yay!

I’m not sure I’ll be riding this. It looks very bulky, and besides it would feel devoid of power without all the mighty cannons. Anyways, I’m done here.

Alliance toons are left with 5-10k on them, just enough for repairs and transmog. This means that Argussian Reach talbuks are the responsibility of my Horde toons – which require Exalted.

So, the great farm begins. Here’s my to-do list:

Legion

  • 5-7k to Army of Light Exalted and 8-12k to Argussian Reach Exalted on alts
  • Fishing Artifact, Margoss rep and fishermen rep – are all to go.
  • All Archaeology pristines for Legion, and I have only 100/250 Legion digging sites until achievement
  • 2,900 demons on Argus to kill for character title
  • 17,000 Underbelly eyes to farm until rat mount
  • Chromie scenario to be finished at least on one toon. On my way there with hunter toon Baisa
  • Catch all Legion pets achievement and doing pet dungeons
  • Argus mount drops from Argus rares
  • 8600/10000 world quests done till achievement – 1400 to go
  • Farming class quest for rogue Hexen – stealing from mobs in Suramar
  • Farming class artifact weapon quest for Faerella – 11 more skulls from danger rares for hidden appearance (it procced yesterday quite unexpected)
  • Farming 250+ demon eyes to get the portal and kill the last rare for achievement – 3 sessions 1 hour each

Vanilla – Draenor

  • 4,000 Saberon claws to farm in Tanaan for achievement
  • Garrison invasions to do for achievements
  • Hunt for transmog in older raids
  • Hunt for mounts in older raids
  • Hunt for pets in Wrath & Cataclysm raids

So, the list is dark and full of terrors. I’m not gonna be idle :) But doesn’t it look like… work to you?

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Reputation Paradigm Changed

 

WoWScrnShot_050617_115017

Yesterday I decided that my paragon reputation assigned teams are no more.

Previously, and for half a year by now, my 12 toons were divided into 3 groups. Every group was assigned 2 factions.

For example, Micromantica, Aurinko, Bons and Paitsu are assigned to Valar’jar and Highmountain. This means that when VJ or HM emissary arrives, these four toons are doing their batch of 4 quests, buff their reputation – and well, are thus responsible for getting a paragon mount. This also means that whichever other toon gets a VJ or HM token from missions, they send these tokens to one of these 4 toons.

This scheme is no more.

These are the reasons of why it grew old.

  1. The changes in mission rewards. Reputation tokens are raining in dozens today, so you don’t have to fish them out one in a week. A very, very significant buff to reputation income.
  2. The changes in emissary rotations. Now every week we have obligatory four emissaries: Argussian Reach, Army of Light, Kirin Tor and Legionfall. The other three slots are shared between the rest of the factions, but I believe that Suramar’s Nightfallen could be the one I meet too often, so it may be obligatory too. That leaves us with TWO weekly emissary slots for other factions. For example, I’ve met Valar’jar only once per 1,5 months. That means that rotation is pretty ruined anyways.
  3. I grew tired of this routine. I got the moose from Highmountain pretty fast, a pet from Legionfall’s first paragon chest and 3 toys from Wardens on different toons – and no other mount for 6 months, with 4 toons working on every paragon rep and not missing a single emissary.

So, I felt that it is time to let it go. I’ll keep heading for paragon mounts, but it should and will be a side dish. That means: rep tokens are still the most desirable item from Order Hall mission table, but they will be consumed by the very toon that gets them. No more scheming, mailing them, charting them, assigning duties and all. The same with Broken Isles factions emissaries: I’m running an emissary quest if I feel like doing so, and on random toon now. The one that would feel like doing it.

Dobby is a free elf! :)

Trivia: Several Achievements

Argus-Mount

I’m still on fire. Blizzard won’t give me any break, and emissary rotation is pretty mad. Only on my weekend I managed to shovel the 48 quests of Argussian Reach + 36 quests for Kirin Tor, followed by normal 4-alts 16 quests of Dreamweavers. Now, when I would prefer some rest, Army of Light is here again, and with 48 quests per se.

I’m not sure how long I would be grinding the reputations, but by all means I’m reaching Exalted in Argus on every toon. Then Dobby is free and back to 4-alt routine per day :) And with days off for Legionfall, Wardens or Highmountain emissaries.

Every week I’m doing 3-5 paragon tries for the lacking mounts from Valsharah, Azsuna, Stormheim and Suramar. The token flow from missions is pretty great. And yet, it’s soon gonna be half a year of rep grinding without any result. If none of these mounts are to come by the end of expansion, I’m gonna quit it. Cause it seems you could try forever.

I’ve reviewed my playing style with Holy spec of Aurinko the Priest, and it turned out I played it completely wrong. Went for a test run in Tomb with a brand new rotation, and found out that I perform much better now – like way better, while at the same time my mana won’t even drop (and I was running out of it previously by the end of encounter).

As for Argus, the emissary rotation is not just exhausting, but also pays off: I’m moving towards Revered/Exalted in huge leaps, and by the opening of Antorus (will it be opened straightaway after Blizzcon?) I think I’m gonna be there on my main.

The weekend was also an achievement streak. First, I went with two guildmates for a mythic SoO run, and not only I got all the mythic boss achievements (which shortened the list significantly), but we also grabbed some more on the way. Nice transmog drops too.

Second, I got the treasure hunt achievement in Argus. I went with Helu, my druid, and sneaked everywhere in a cat form alright. The achievement is quite easy, but it takes some time to complete – took me three hours. Mostly because of waiting for Vindicaar’s cooldowns, because you get most treasures by using one of the three buffs of the vessel. Exploring was fun on the way, I got 3 new weapon transmogs from the chests, and I believe I also bought a pair of 910 items from earned veiled argunite, also raising my weapon level by 2 or 3. Worth doing!

Third, we had a killing streak with my guildmates, protecting Vindicaar from the ground in Krokuun, and we farmed ~1300 demons, so I got the achievement and the mount :) ?The sad thing is: it’s not the last achievement. There one more, and you have to farm 5000 demons to make it final, and to earn yourself a title. Hope there’s nothing beyond that.

So – reps, reps and reps.

Trivia: Argus Campaign

Revising my Argus campaign progress as the 4th week on Argus hits us.

Alors,

Argus

Legend

  • Violet – Exalted & counting
  • Blue – Revered
  • Green – Honored
  • Orange – Friendly
  • VJ, DW, FR, NF, AL, AR – Valarjar, Dreamweavers, Farondis, Nightfallen, Army of Light, Argussian Reach
  • Tomb – creatures to kill for completing LFR mogging set
  • Vc – Vindicaar, completing the quest for the last vessel perk
  • Or – completing a small quest for Orunaar to unlock the missions for follower gear

Paragon Reputations

I resumed doing the emissary quests. 3 tries yesterday and today – no luck.

Argus Reputations

Obviously Micromantica is a flagship, already at Revered with the Army of Light and halfway to Revered with Argussian Reach.

I’m not doing every Argus quest or emissary on my alts. I have at least half a year to do that, so I don’t even bother :) Grab a toon you’d like to play, do some quests for fun, empower yourself and advance in gear, AP, reputations, be happy :)

All in all Argus world quests seem like a huge improvement over Broken Shore. Most notably, they are 60% kill an elite – and that’s what players like to do. Moreover, it drives you towards the elite killing achievements. Me likey.

Dungeon

The dungeon is enjoyable. Not very long – although I hate the amounts of thrash after the first boss. Killing naaru is mere pleasure – I mean, the encounter is the simplest.

I got lots of transmog upon completing the quest, and I don’t think I’m gonna scrap the rest. A single run per toon is quite enough. The rest could be left for the next expansion. Anyways, I don’t like these light-infused mogging sets, brown and yellow. Capes maybe :)

Argus Progress

I’ve driven my toons through almost every questline up to and through completing the new dungeon.

What I have left considering quests is completing the small Vindicaar quest chain to open the last (fourth) vessel perk.

Upon completing the major quests my toons got from 890 ilvl to roughly 910. With collecting the veiled argunite, they’re gonna reach 915-920 very soon, and I guess it’s more than enough for Antorus raid.

I’m carefully doing every weekly world boss invasion – I don’t wanna miss any on my way to the achievement.

Tomb Transmog

I did the boss runs on Melaris and Anibell,  and Melaris won herself shoulders. Now it’s just Har’jatan boots for her and shoulders for Anibell left.

The others should get their gear from trash mobs – I think it’s gonna be leisure runs in my free time. The best chances are: wings 1 and 2 until the last boss, trash before the Maiden and trash before Kil’Jaeden. It’s cool that bosses would pop now, and you don’t even have to struggle the last ones, so it’s a proper farm.

Summary

Sandbox it is :) And a cool one. I think I like it more than Tanaan or Thunder Isle.

The Next Expansion After Legion – Expectations

So, Blizzcon is almost here, and by all means we will get insights about the new World of Warcraft expansion. Let’s discuss our expectations about it :)

Warcraft-ships

Setting

First and foremost, it’s most likely gonna be a sea expansion focused largely on Alliance/Horde clash – and with an ultimate enemy of N’Zoth/Void.

The clues are these:

  1. Jaina holds a super grudge against the Horde – and she was not idle, most probably returning to Kul Tiras kingdom and rallying the forces. Boom – here’s your Alliance faction and base of operations. Jaina’s always there, she’s not idle, she’ll play a significant role.
  2. The Horde has a mad, conquerous warchief now, who’s ready for anything to win herself some space. She’s most likely to make allies with Zandalari – after all, trolls don’t have a leader now, so this thread may be explored. Zandalar islands is the Horde’s base of operations.
  3. Anduin stopped whining, and took his father’s sword. His peaceful times are over, yet Legion was not his fight. What’s he preparing himself for, believing that the Horde abandoned Varian to death?
  4. We also have Genn Greymane who would rip the Horde’s throats as soon as he has a chance, and now he’s a father figure to Anduin.
  5. See the Blizzcon presents for virtual ticket: it’s Alliance/Horde air battleship mounts. Isn’t that a hint for ?
  6. Vindicaar vessel’s travel technology happens in space… but don’t you think it will perfectly fit the isles and traveling between them? Don’t you think we just need a different map – a sea map, and we’re good? So, Vindicaar is a preview of your new garrison – your admiral ship. Which could be leveled and geared I guess.
  7. Blizzard couldn’t help and throw in the Void forces even at Legion’s home planet. If we go to the seas, it’s gonna be N’Zoth in the end – because whenever else?

All in all it looks very much like Pandaria expansion, with brutal clashes between factions and an ultimate common enemy in the end.

Race Focus

Legion in whole was exploring four races in vast scales.

We’ve got overfed with vrykul – more than they actually deserve. We’ve got a look at a rich community of moose Tauren tribes at Highmountain.

Then there were elves, elves and elves of every kind possible: warden elves, demon hunter elves, ghost elves, corrupted ghost elves and corrupted Nightmare elves, druid elves, rebel elves and nazi elves – and there was also elves we brought with us who also got a spot in the highlight. The amount of elves and elf stories was really diverse and would be enough to please even the most demanding elf fan. And in Argus we plunged deep in draenei history.

What I would like of the next expansion is obviously returning back to the roots.

So, for the Alliance, I definitely need human (Anduin and Jaina) centered story. Alliance must also rely heavily on dwarf and gnome technology of ship/submarine building – in fact, all the process of construction, exploration and all should be supervised by Dun Morogh guys. Gnomes and dwarves got their spotlight in… WotLK last time. You know, their titan origins. They deserve much attention – finally.

For the Horde, I could think of Goblins working hard to match the Alliance tinkering. And of course the Undead – as Sylvanas was forgotten for good since the first week in Broken Isles. Now she would return. If Zandalar would become Horde’s allies and base of operations, we must expect heavy troll lore – as far as we know, trolls have not selected their chief after Vol’jin’s demise. It’s Zul-Again, yes, but trolls are always interesting.

Summary

My expectations are:

  • Setting: Azeroth’s unexplored islands in the seas
  • Garrison: Battleship, with Vindicaar’s travel-type between the isles
  • Storyline: Alliance/Horde clash over the seas and islands
  • Ultimate enemy: the Old Gods
  • Climax: N’Zoth raid
  • New factions: Kul Tiras (Alliance) / Zandalari (Horde)
  • Major lore characters: Anduin Wrynn, Jaina Proudmoore, Sylvanas Windrunner, Genn Greymane, Gallywix, Gelbin Mekkatorque – for the clash. Alleria Windrunner, Magni Bronzebeard – for the Old Gods climax.

For me it would be the best expansion ever. Gnome/Dwarf/Goblin tinkering, discovering and exploring the new lands – beautiful lands and seashores, back to Azeroth from some other planets, and focus on Jaina – my favorite character.

What are your thoughts? :)

Jaina

Argus: Week 3

So… supposedly you’ve already played the campaign to the end and finished the dungeon :) If not yet, spoiler alert!

Alleria-Windrunner-Void-Cinematic

As with previous parts of the campaign, week 3 consists of 2 equal parts, almost unrelated to each other.

Part I: The Whining of a Geezer

The first part is the end of our trip to the past of draenei civilization and Velen’s issues. Although flashbacks were interesting enough – to see the events with our own eyes, I’ve got a bit tired of Velen’s whining throughout Argus campaign. Hopefully it’s gonna be the last we see of him for a long time.

The quests were boring: kill 12-15, visit three spots, and the worst thing is that it is repeated twice in a row. Then there is a satisfying encounter with Talgath, but it could touch the nerve more if we felt for Velen. By the time of encounter, I was so tired of the geezer’s whining that I was like: let’s get over with.

Strange thing: it seemed to me that they didn’t put an audio file in the scene of Talgath’s death. Velen makes a big silent pause before killing him – as if waiting for Talgath to speak, then after execution he tells us that Talgath unwillingly revealed the whereabouts of the Crest before death. But he didn’t! He was silent! Even stranger, Velen actually learned where the Crest is from flashback with Talgath and Kil’Jaeden a minute ago… That’s something really wrong happening. Grandpa needs a rest )

Thank gods, we go with Alleria further on.

Part II: The Void Adventures

Part 2 introduces us the threat of the Void. It’s definitely a preview of the new foe, as only lazy players don’t know yet that we’re done with the Legion once and for all next year.

Let’s say I liked the animation of the portals and corrupted Broken Draenei – it’s really awesome. All the pitch dark and stars, and tentacles. What is not awesome is the ethereals, wearing the same color palette as Suramar elves. Too bleak to my liking. If they’re gonna be soldiers of the Void, I’d prefer the Burning Crusade’s version of ethereals.

The story felt so out of place to me. Yes, the naaru in her dark period lures the void emissaries, it’s understandable. But surely not to Argus, the Legion’s homeworld! Let me remind you that Legion is still full in power, it still has endless armies of demons… and the Void are their ultimate enemies. Not Azeroth. The Void. In fact, they should have raided and burnt this area to the ground at the first hint of void emissaries. It’s Legion who should have been fighting them – not us. But no traces of the Legion.

Then there’s this blah-blah of duality of Light and Dark, Alleria finishes her learning with her mentor’s guidance, and becomes the Void Windrunner. Little is known of why she went to study void powers in the first place… Oh well.

Alleria-Windrunner-Void-Cinematic2

Anyways, we got the Crest, and Velen turns our vessel in a beautiful… well, it’s definitely worth more now in goblin black market. Still, it didn’t make its move after upgrade – it didn’t breach the Antorus gate! Velen just left it as that and went to sleep. For two weeks – suck it.

The dungeon was moderately nice and surprisingly easy. I pioneered with Baisa the Hunter – wiped once at the third boss, because we didn’t kill all the trash before pull. Well, in fact, we assumed the boss was also the trash! See? They need to do something with ethereals and their colors. And I tanked it today with Anibell the Paladin. No worries at all. Bosses just popped, we downed each of them in less than minute. Trash is annoying – but only by quantity, not trouble. Of course it’s gonna be a quest run for every toon, and I’m done with it.

So, Argus campaign is complete now. I moderately liked the plot, the best parts being all of the Quoram quest chain, and also a living colossus cannon in the beginning. Everything could be worse considering it’s damn Argus :)

This week I will finish it on the rest of my toons, and routines begin again :) Dailies, dailies, dailies…

 

Fiery Screenshots

Yet again I don’t have any time now for anything else but leading my toons through Argus’ new storylines :)

During this week my goal for all toons is completing the talbuk forest part which opens WQ for Argussian Reach, and obviously completing the second chapter along with completing one of the invasions.

1

I’m having lots of fun observing the cinematic with different alts, making screenshots. Sad enough, Anibell as a human has the most convincing look yet, but not so cool for my Gnomes, although I like few of their shots:

2

I wanted to take a cool goblin pic of Schlitzchen, but she entered the area in shaman form, so… cinematic for her was ghost wolf, which is basically a mist at this angle. I still have Faerella for backup – I would take care to dismiss my demon just in case :) And now that I’m warned, my only chance to see Tauren is Helu the Druid, who would also drop her travel/feline form before cinematic.

I did invasions on several toons, and it’s not very cool. My mage kept dying whatever she does – she suffers lots of unavoidable damage. On the other hand, when I went with Paitsu as a Brewmaster – I had so much FUN there! I put an ox statue which aggroes everything from a large distance, and toss kegs into the fray, redirecting them to myself. Absolutely no worries! Even if no one healed me, I were indestructible. So, depending on your class, it either is major pain and cemetery runs or fun.

I’m not sure I will be able to get all my toons ready for Chapter 3 by Wednesday, but I’m feeling that I’m not in a hurry now. I just take my time – I’ll be there, so I’m totally relaxed. I quit working on paragon mounts for now – I’ll resume this in a while. Frankly I need a break from it – Argus feels like more fun to do now.

I got profession quests for most of my toons. It’s strange that Tailors gave me a recipe for some old pants, ilvl 359 or something. Way outdated, so I was like: whaaa? :) Again, I’m not in a hurry – my leatherworkers need this new cloth for their quest, and I don’t even bother to send it from my other toons which don’t need it themselves :)

A total relax, just digesting the new content, savoring, enjoying it in small portions.