Trivia: Professions, Mogging, New Armory & Reputations

A quick weekend summary is starting… now!

Reputations

Rep

  • Blue: Honored
  • Cyan: Revered
  • Orange: Exalted & Counting
  • Italic: current emissary to complete

I’m on fire with emissaries :) The chase to Exalted is very exciting, and I think I’m gonna be there by the end of May. Then I could split my toons into teams and slowly farm the chests for faction mounts.

I’m not doing Broken Shore dailies except main story quests. Micromantica will hit Exalted and more when the storyline will be complete with not a single extra WQ in Broken Shore. The other toons are now bound in Sentinax part.

I’ve did at least one invasion on every toon, and I have Cathedral dungeon to run yet on two toons – for the quest.

All in all I plan Broken Shore to be my relaxed activity between raids in June.

WoWScrnShot_050617_115017

Mogging

Suddenly I’ve realized that The Nighthold’s class mogging set could – and should – be composed of both Emerald Nightmare and The Nighthold itself. And what is better: I could farm for certain items on several toons of the same armor type. For example, my demon hunter lacks wrists, so my monk, druid, rogue and demon hunter would run the same boss – which makes it 8 attempts if you count coin tosses too.

So, the last cooldown was dedicated to leather & mail toons, and this week it’s gonna be the same. When I’m done with them, then cloth and plate toons come into action.

I’ve realized that I don’t need the set bonuses or gearing up. I’m more than ready for the next LFR with my 860-880+ ilvls, so it’s just hungry wardrobe that makes me run these raids :)

Talking about mogging, there’s a brand new armory which you have probably checked out already.

It makes perfect sense to enhance the class rather than race. Many people prefer to play just elves, or mostly tauren, or humans, or gnomes of course. But people mostly roll a new toon to try a new class, so here’s variety for you.

I’ve checked out every armory of course as I have every class. My personal favorites are monk, shaman – and I could never believe it – the fel colors of demon hunter.

Monk-Armory-2017

Shaman-Armory-2017

Demon-Hunter-Armory-2017

Warlock-Armory-2017

Profession Bonanza

It’s Darkmoon Faire, and it was time to revise the mats I’ve collected during the month and level up.

I’ve led toons through many dungeons on profession quests – the long forgotten ones. Obviously I’ve done profession quests in DMF. And I’ve spent enormous amounts of mats, mercilessly for raising my skill level.

I got Resourceful, Working the Isles, and Legion Cook achievements.

What is left is First Aid – which is a separate thing. And there’s Blacksmith to do to get Legion Master of All. It’s only 5 points to go, and what do I need: Mindebad is less than 1k from Exalted with Valar’jar – who will grant her the next stars – which will allow to go through those 5 points :)

WoWScrnShot_050917_232605

My profession goals today are learning as much schemes and recipes as I can, craft whatever mogging, toys and stuff, and have a rest. I love crafting, but it’s been awful in Legion. I want to end it, and I see the finish line.

Side Quests: Yes or Not?

Addie.jpg

I’ve realized today that I will cover the side questlines on my toons.

There are several benefits coming out of it.

  • First of all, some of them grant you reputation, and a good chunk of it.
  • Second, it’s extra benefits: for example, it’s AP items, cooking recipes, or even the fact that kobold community in Highmountain would be neutral to you ever since.
  • Third, I’m a completionist :)

So, let’s list the side questlines that don’t count into Loremaster achievement. I list the ones that I know of, please add more in the comments!

Azsuna

  • Ghosts-and-wine enclave in the northwest (also a flight point)
  • Demon gates in the east (also a flight point)
  • Imp questline in the southern continental part

Val’sharah

  • Furbolg village attacked by imps
  • Hippogryphs & wood spirits
  • Mad moonkin & dryads

Highmountain

  • Murloc problem & murloc ‘king’
  • Kobold cave
  • Hemet Nesingwary & Addie
  • Harpies totem problem
  • Hunter equipment testing
  • Some cultist cave in the central ridge
  • Earth fury cave by Thunder Totem

Stormheim

  • Murloc problem
  • Sad moonkin story
  • Tricky murderous goblins

Suramar

  • Murloc love story
  • Druids & Suramar hunters
  • Cleaning the waters
  • Helping a Nightfallen researcher
  • Free a dwarf and find his human companion

Are there more?.. Please add in the comments below!

Many Little Things We Do: Trivia

Weekly reputation bonus was nailed during the weekend: each of my toons did 20 quests – and all via emissaries. 5k resource rewards went for order hall upgrades.

Now I can chill out again. I continue the emissary runs, but in a relaxed mode.

Melaris waiting for respawn of Isel the Hammer: “I’m just a fly on the wall” 

Melaris-Fly

Dungeon Experience

I went for a tourist trip in Court of Stars. The PuG was awful. We kicked a healer because he was afk during the first 5 minutes of a dungeon, so we decided we find another.

There comes a pally who is in tank spec, and he would be a second tank till the end of the dungeon. He claims that he can perfectly heal in tanking spec, but he can’t. I’m healing myself through conjured cakes in the breaks, and survive only by Ice Barrier and Ice Block. He doesn’t even bother to heal the mage: I was on a brink of death for 30 seconds.

Yes, he was also the type that squeezes first through a 2-inch aggro-free area, and then blames the others when wandering mobs attack the group.

I really need to stick with my leveling dungeons strategy: if the group cannot kick an asshole, quit myself and do it firmly, no matter how far we’ve traveled into an instance.

Suramar Catacombs went smooth. There was a bear tank which just ran and did his job on the way. You can’t imagine how cool it is. He doesn’t try to squeeze himself into narrow parts. If we could jump and avoid killing the whole room, we do it. But if we must pass a corridor, there won’t be squeezing around the corners. He just aggroes the packs, and we do our job. And bosses popped like rotten tomatoes. This was probably the best run ever.

I’ve queued to Karazhan too, but it was my bad. I was called to enter the dungeon when I was riding a manasaber during the world quest. When I took the last mana spot, I accepted the invitation, and something went wrong. I got teleported into a Karazhan library room or something, there was no one around, and there were mobs on both sides which means the group mates haven’t been here yet. The mana worms killed me, although I took few with me. When I rezzed, I got into some ruined staircase (probably the beginning of the dungeon), and after a small run over a balcony I saw the guys starting an opera event. There was no way I could reach them in time or even search for the right way, so I quit. Until next time.

LFR

NOT running raids disturbs me a bit. I seriously need to brace myself and go for mogging slots. Due to my reputation runs I’ve abandoned every raiding activity for several weeks already. Not cool.

Exploration

I devoted some time to exploration achievements: there was a hunt for rares and a hunt for treasure chests. So far it’s Stormheim rares, Val’sharah rares and chests, and Azsuna chests. More work to do :)

I like how this exploration takes you to different unusual places. Just take a look at the gorgeous corrupted underwater in Val’sharah:

Micromantica-Emerald-Nightmare-Roots

Anyways, it’s very fun, and it’s much more exciting to do with wings – that’s why I’ve put the achievements aside before I got my flights :)

Alt Management: Reputation Teams

In 7.2. there is a new addition which I’m gonna be busy with. It’s the brand new emissary chests with mount rewards.

I’ve conjured up a plan, but before I start with it, I’m gonna continue my work on reputations that I started before patch. My goal is Exalted with all Legion factions on every toon – not to miss the profession level 3 recipes and also gain some freedom. I see it as a necessary cap for my alts.

So, when I’m there, I’ll be playing a game called ‘Reputation Teams’.

These are my goals here:

  1. Provide a solid flow of emissary chests
  2. Cover every faction
  3. Have fun and not burn out

How’s the game played?

I have 12 alts of top level able to do the world quests. We have 6 factions (I don’t count Legionfall here).

Here’s what I do: I split up my toons into three teams of four toons. And I will assign a pair of factions for every team.

For example, ‘Team Suramar’ may consist of my four goblins. And when the Nightfallen emissary will pop up, they are obliged to complete the Nightfallen chests, or the other teams won’t understand their laziness.

So they will be doing Nightfallen chests until they get the Nightfallen mount. Four toons is perfect: with flights the whole batch for one toon would take 10-15 minutes which roughly equals an hour for one day.

Of course the goblins are not only ‘Team Suramar’, but they are also ‘Team Azsuna’ – so they’re responsible for Farondis and Nightfallen mounts.

Kirin Tor could be used by alts as a bonus points for their teams.

Here’s what I’m achieving with this approach:

1/ All factions are covered. And I’m going at every chest with four alts at once.

2/ Every alt receives attention: every day I pick other alts, so I don’t forget how to play them, and they also advance with resources, artifact power and what not.

3/ Competition is the most precious thing here. The team which gets to the mounts first will cry woo-hoo! and be a king :)

4/ I don’t burn out with the grind thing Blizzard made us to do :)

Alt management!

Class Order Hall Followers 7.2.

Weekend was totally devoted to acquiring new Class Order Hall followers for my toons, and I’ve seen them for every class. It was a fun journey!

So, here are the impressions. I would grade the questlines in three groups: Awww, Eh and Meh.

The questlines are very similar: first you are sent to class-specific zone of Azeroth, then every class goes to Broken Shore to solve a tactical task. You get a quest companion / briefing NPC almost immediately, so it’s easy to guess who will be your new follower.

Let’s start with “Meh”

“Meh” Follower Questlines

1/ Warlock: the new follower is Kanrethad Ebonlocke, the former leader of the warlock circle. First we cope with cultists in Azsuna, and then you go to Brokens Shore’s most eastern corner to stop some demon resurrection or whatever. The follower is the least interesting, the questline is dull, and it’s grind, grind, grind. It even involves a grinding fill-the-bar quest which I could do simultaneously with a world quest. You know what? I could have completed THREE of these world quests while I did this campaign fill-the-bar grind.

2/ Warrior: warriors get one of the significant faction figures: Darius Crowley for Alliance players or Eitrigg for Horde players. It’s the worst questline as you never guess what should you do… Yes, you return to Helheim because you need to save Valar’jar from Helya’s realm.

Vikings – are – boring. We are doing one and the same thing with vikings through questing in Stormheim, world quests, warrior order hall campaign, a dungeon, and then a raid. All this pathetic speech about halls of valor and helya. We are not that stupid, we got it the first time, thank you. Please just fucking stop it. I’m not excited by any vrykul stuff, it’s boring by itself, and with every new lore piece there are only more iterations of one and the same shit, throughout the whole expansion. Their story just doesn’t evolve anywhere. At Broken Shore you liberate Horde or Alliance warriors at naga enclave, and raise vrykul from the sea to crush Legion portals. In two words, it’s awful.

I never want to see a single vrykul in my life ever again. Apparently I will at least have to “prove my valor” for a millionth time to get a class mount, and I’m already crying at the perspective. Look, even the guy himself is bored. Get a life, man! Azeroth is a place full of wonders.

Odyn

3/ Paladin: Your new follower is a no-name Nerus Moonfang, a Night Elf ghost. He sold the asses of his people to Legion, so we retrieve his relics in Val’sharah, and then we go to liberate the ghosts near the Broken Shore northern flight point. He didn’t seem any interesting to me, I don’t care if his redemption is successful, so the questline is just “Let it be”. To compensate, paladins may get a second follower: Maximillian of Northshire. Apparently I didn’t do his Un’Goro quests in my pally, so he wasn’t available for me yet. The guy is hilarious, so I definitely want to see the sequel of his story.

“Eh” Follower Questlines

4/ Mage: Aethas Sunreaver, the Horde leader in old Dalaran. He somehow rushes in the Order Hall and says: I’m with you now! Let’s forget how we helped Garrosh to try and destroy the world, and then you slaughtered us! My Micromantica is a close friend of Jaina, and she cannot greet Aethas with her hands open.

So, why couldn’t he at least be there from the very beginning of Legion invasion?

Anyways, we travel to Suramar and retrieve some what’s-its to strengthen Dalaran’s defense. A decent cause, and it wasn’t much boring.

Mages also get another follower: Alazakzaram, the trickster goblin in Dalaran who is also a mission table guy in our order hall. There’s a small and funny travel into his tophat:

Alazakzaram

I secretly hoped that our new follower could be Valtrois. Alas, did not happen.

5/ Rogue: Again it depends on the faction. You receive either Tess Greymane (Alliance follower), daughter of Genn and heir to the Gilneas throne or Lilian Voss (Horde follower), the famous Undead rogue you may know from Scholomance or Tirisfal Glades questline.

Your goal is diversion, so you travel to pirate enclave in Azsuna to steal some black powder, and then you go to Broken Shore to blow up a cave with some serious Legion leaders within.

I liked how the Broken Shore part was designed, but that pirate enclave is depressing, swarming with unnecessary mobs (flight and stealth doesn’t help much), and your briefing guy admiral Tethys is just an idiot. And not a hilarious idiot, but an annoying idiot type. This is why I’d say the Rogue experience is 50/50, so Eh.

6/ Shaman: one more questionable morale questline. You new follower is no less than Magatha Grimtotem who’s responsible for Cairne Bloodhoof’s treacherous death, and who attempted to claim Thunder Bluff to herself. In other words, Grimtotem tribe are evil Tauren. She rushes into our Order Hall, and guards won’t let her in. You go with her to Thousand Needles because Legion is an ultimate enemy, so we must help her. And then she tries to get some Pebble of Doom to herself – well, because she’s evil. We don’t let her, and we go to Broken Shore to stop the demons messing around with elements. Magatha accompanies us.

The whole questline seemed so unnatural. If we don’t trust her, why would we leave her to hang out in our Order Hall? And the Pebble of Doom was something not well explained or introduced, first it’s obtained as some loot like ‘old fingernail’, and then it’s an action button which nearly got me killed. I couldn’t care less. It’s very close to “Meh”, but it’s my favorite elements in action. And I also awarded bonus points for travel to Thousand Needles (could have been Deepholm or Firelands or Vashjir, so blessed be Blizzard).

7/ Hunter: Remember how you “bolstered our ranks” by “seeking out the withered” and suddenly there came a wandering elite rider from behind and killed you in seconds? This is Nighthuntress Syrenne, a new follower in Survival spec of hunters’ order hall.

First you find her injured riding manakitty in Crimson Thicket and cure it, then naturally you make friends with the rider herself. And you go together to Broken Shore to liberate many beasts from fel corruption. It’s a solid good questline, and in true hunter style. I felt affection to the follower, and I’m glad that shal’dorei joined us.

8/ Monk: Your follower is brewmaster Almai, a Pandaren girl. You return to Stormstout Brewery to save it from Legion invasion, and then a terrible treachery happens in your own order hall. It’s one of the two order halls that are attacked by Legion directly. When you clear the mess, you go to the central part of Broken Shore to prevent making poisonous fel alcohol.

You would never think, but the jovial monks tonight are engaged in one of the most grave questlines. There’s not a grain of fun in the questline, it’s very tragic and serious.

9/ Demon Hunter: the follower is Lady S’theno, the leader of your order hall naga. This lady just got bored of sitting on her tail in your order hall, so she wants some action. Trouble comes right to you: Mardum world and your own spaceship are suddenly attacked by Legion, so you fight with the demons right at your order hall and outside.

Mardum

Then you go to Broken Shore, to Tomb of Sargeras grounds to retrieve few mats for repairing your order hall and recover the defenses. The questline is pretty boring, but I liked how Lady S’theno openly despises you, Illidan, your order hall, your illidari, and claims that she’s on her own. She doesn’t obey, she cooperates. She acts because she believes this is right, not because illidari stuff and home are awesome. My Melaris the Demon Hunter has exactly the same thoughts, so I think we could be friends.

“Awww” Follower Questlines

10/ Priest: your follower would be Aelthalyste, a Priest trainer from the Undercity. Not faction specific, because my priest is a Gnome. The questline is awesome. You go to Highmountain swamps in the north to investigate the infestation and help find a cure for Aelthalyste’s apprentice. During the quests you need to use a wide range of priest’s special abilities. Then you go to Broken Shore island to dispatch some plague devices.

The questline is very fun, inventive and awesome, although I was very surprised to find a banshee as a priest follower :)

11/ Death Knight: will be followed by Minerva Ravensorrow, an Undead Death Knight. The goal is to retrieve an item from Pit of Saron – so that you’d be able to rez some dead dragons to your cause. And then you naturally go to Stormheim where you could find the dead dragons graveyard :) You rez some, and then there’s an ice breath bombardment as a climax rather than you common boss fight.

Mindebad_Four_Horsemen_Death_Knights

Minerva, despite being a Death Knight and an Undead, is a very cheerful person. I laughed so hard at her speeches and a comical voice :) So I was just glad she joined me :)

Minerva_Ravensorrow_follower

12/ Druid: the last, but not the least is Thisalee Crow. Druid of the Purr, Thisalee is a hyperactive and fierce Night Elf teenager. We go to Hyjal to cope with demons at Aviana’s sanctuary. Then we learn that Goldrinn, the big white wolf, is in depression because Varian died! So the wolf just slumbers in Moonglade, and demons want to corrupt him, or tickle him to death – either way, we are on errand to wake him. We do, and the most awesome follower Thisalee joins us =^+^=.

=======================================

Order Hall campaigns are cool and inventive. I like how they brought us to different corners of Azeroth, showed us that all the world is threated. I liked how Blizzard gave every class a new storyline, and eventually they all took part in striking Legion in Broken Shore: every class in his own area. So when you’ve seen all, you can see the whole picture how order halls work to defeat the Legion at every front.

A Whole New World

…A new fantastic point of view
(c)

Actually, I would better quote the whole thing. Each and every phrase pretty much describes my thoughts about achievement Pathfinder II:

I can show you the world
Shining, shimmering splendid
Tell me, princess, now when did
You last let your heart decide!

I can open your eyes
Take you wonder by wonder
Over sideways and under
On a magic carpet ride

A whole new world
A new fantastic point of view
No one to tell us no
Or where to go
Or say we’re only dreaming

A whole new world
A dazzling place I never knew
But when I’m way up here
It’s crystal clear
That now I’m in a whole new world with you

Unbelievable sights
Indescribable feeling
Soaring, tumbling, freewheeling
Through an endless diamond sky
A whole new world
(Don’t you dare close your eyes)
A hundred thousand things to see
(Hold your breath it gets better)
I’m like a shooting star
I’ve come so far
I can’t go back to where I used to be

A whole new world
(Every turn a surprise)
With new horizons to pursue
(Every moment, red-letter)

I’ll chase them anywhere
There’s time to spare
Let me share this whole new world with you

Naturally I went for the world tour – like I did back in Draenor:

2

3

5

4

6

The whole thing took me exactly 2 weeks and 2 days. Just every available quest on the way with no rep bonuses.

The wings mean freedom, and it’s an indisputable fact. We must fly in every next expansion, end of story. Yet, the ground immersement they were talking about? It has the right to be present at the beginning of expansion.

I think it’s perfect timing to introduce flights. Blizzard added up those bonus faction chests which means more world quest grinding, and flights must be there to make the job easier.

1

Blizzard Cancel One of the Flight Requirements

Blue post:

Blue-post-Legion-flying

So, Blizzard noticed the concern of players and addressed it the very next day.

It is true that invasions don’t come in convenient time. Valsharah yesterday was active for 10 a.m. – 4 p.m., and while my workday starts at 11 a.m. and I was able to do it, the other people who study or work from earlier hours would not get it.

The flight requirements grow smaller. First we were supposed to complete the Broken Shore campaign, but upon the patch release we don’t have to wait for 11 weeks and we don’t have to do it.

Then Blizzard cancels invasions which could be an issue (although it’s perfectly likely that they would pop in convenient time over a course of 2 weeks).

It’s gigantic steps towards players, so thanks.

I will do the invasion achievement anyways. I’m eager to see every zone lore, and there are nice rewards. And I’ve found an answer to yesterday’s question: will the invasions grow old after we complete the achievement?

The answer is: no.

First, it’s a change in the routine, and you could do something new for the same emissary chests.

Second, it addresses one of my other lore concerns: that we didn’t actually fight the Legion itself during questing in Broken Isles. And now we do, and we feel the threat. It’s actually awesome.

Trivia

  • I’ve completed Val’sharah and Stormheim invasions by now, so I’m eager to see Azsuna and Highmountain.
  • Micromantica is at 3,368 reputation Honored which means 8,600 rep left for flying. I’m – not – farming – anything. I just do a couple of WQ in the morning and a couple of WQ in the evening, 10 minutes max for every seat. How’s that could be called grind?
  • Slowly completing the artifact quests to open new traits for every spec of every class. So far 23/36 weapons.
  • Completing a couple of emissaries in a day on random toons.
  • Looking in the direction of resuming my Nighthold raid runs.
  • Enjoying my game :)