Playing 12 alts simultaneously, I’ve slowly come up with a plan of their development.
Our goal with alt management is to keep them pushing forward with little effort.
At the same time you keep developing your main, doing reputations, world quests, preparing for raids or whatever you’re up to.
Like at a chessboard, you don’t take out the queen and start jumping across the board. Like in chess, you can take small steps at a time.
The idea is to take one alt and do a small progress, then switch to another. You’re doing a pair of quest hubs, and when you’re tired, you put them in Class Order Hall to do missions – 1 minute per session. So they grow in power while practically doing nothing. But you need to accomplish some significant steps.
Tip 1: It is important that you take your profession quests asap, as they often lead you to a specific zone. Doing so, you won’t have to grind the same areas twice. When you take a profession quest, try to schedule your leveling there along with the main storyline.
Tip 2: Upon leveling, please do and aggro every rare mob, pick every treasure you come across, and by all means complete the fill-the-bar quests within your main storyline. This all means a huge bunch of Order Hall resources which we NEED.
Tip 3: Try to postpone the Pillars acquiring quests in dungeons until later levels. The loot will be better then.
So, our moves then – here’s your guide to alt management in Legion.
The Pawn Move – the first move is taking your pawns one square forward. You take your toons to level 101. Then you will be able to do Order Hall missions. The initiate resources may be enough for a whole week or even two.
Queen Comes Forward – it’s your main. It comes forward asap and does progress every day. At least small one thing at a time, but every day. She must be the first to reach 110, complete storylines, and start doing quests in Suramar, do dungeons and world quests.
Castling – that’s optional, but strongly recommended. Here you do the Heart of the Light questline in Exodar, and acquire extra artifact weapons. You’ll be able to do that all at level 102.
Rook Takes Pawn – courtesy of Coffee Cakes and Crits. Your next goal is advance through the Order Hall campaign. The initial post says Level 105, I say you get your Class Order Hall campaign step earlier – at 103-104 level. Don’t save it for later. Order Hall campaign will grant you more followers, and it will result in faster progress. Before you make that move, you can do only one mission at a time (two at best).
Mittelspiel – it’s your toons leveling 103 -> 110. Don’t forget profession quests while leveling!
Check – your toons have reached 110, now they can finish Class Order Hall campaign and gain Artifact knowledge.
Checkmate – you launch at Suramar, complete some few initiate questlines, and you are ready for world quests upon reaching Friendly with the elven junkies.
My playstyle is a little at a time. Once I get bored of casting, or slashing, or the area I’m currently questing in, I immediately switch to another toon – it has his own goals and hopefully is in another area.
And charts.
*Note: Every leveling zone in charts has two fields. The bigger one means loremaster achievement, the smaller one means explorer achievement. In my case both are obligatory :)
September 14
September 27
Now you can see how this strategy pays off.
Broken Isles domination!
It is amazing that you do this with no account wide support. At least with Pathfinder you only need to do it all on one, but I think you’ll do it on them all — one helluva campaign!
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I didn’t want to stress loremaster/explorer thing in this post =) It’s about alt management – leveling and stuff.
Well, anyways you’re doing Loremaster naturally through leveling, and explorer is just my thing. All the toons must have their maps colored.
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Explorer is actually very useful in Legion. I’ve anticipated that we will have to travel to different parts of Azeroth during Legion campaigns. And we do. And oh my God the exploration pays off. Wherever they send me, I have a flight path nearby, and I also know the location =)
Broken Isles exploration is useful for world quests – saves much time if you bothered to visit some corners along leveling.
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